M. Gross
First name(s): M.
Last name(s): Gross

Publications of M. Gross sorted by journal and type

Computer Animation and Virtual Worlds

M. Müller, S. Schirm, M. Teschner, B. Heidelberger and M. Gross, Interaction of fluids with deformable solids (2004), in: Computer Animation and Virtual Worlds, 15:34(159{\~n}171)

siggraph


Publications of type Inproceedings


2005

M. Müller, B. Solenthaler, R. Keiser and M. Gross, Particle-based fluid-fluid interaction, in: SCA'05: Proceedings of the 2005 ACM SIGGRAPH/Eurographics symposium on Computer animation, pages 237{\~n}244, ACM, 2005
[DOI]

2004

M. Müller and M. Gross, Interactive virtual materials, in: GI'04: Proceedings of Graphics Interface 2004, pages 239{\~n}246, Canadian Human-Computer Communications Society, 2004

2003

M. Teschner, B. Heidelberger, M. Müller, D. Pomeranets and M. Gross, Optimized Spatial Hashing for Collision Detection of Deformable Objects, in: Proc. of Vision,Modeling,Visualization (VMV), pages 47{\~n}54, 2003
M. Müller, D. Charypar and M. Gross, Particle-based fluid simulation for interactive applications, in: SCA '03: Proceedings of the 2003 ACM SIGGRAPH/Eurographics symposium on Computer animation, San Diego, California, pages 154--159, Eurographics Association, 2003

2001

M. Zwicker, H. Pfister, J. van Baar and M. Gross, Surface splatting, in: SIGGRAPH '01: Proceedings of the 28th annual conference on Computer graphics and interactive techniques, pages 371--378, ACM Press, 2001
[DOI]

Publications of type Techreport


2003

B. Heidelberger, M. Teschner and M. Gross, Volumetric Collision Detection for Deformable Objects, Computer Science Department, ETH Zurich, number 395, 2003