M. Gross
First name(s): M.
Last name(s): Gross

Publications of M. Gross sorted by title

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M. Müller, S. Schirm, M. Teschner, B. Heidelberger and M. Gross, Interaction of fluids with deformable solids (2004), in: Computer Animation and Virtual Worlds, 15:34(159{\~n}171)
M. Müller and M. Gross, Interactive virtual materials, in: GI'04: Proceedings of Graphics Interface 2004, pages 239{\~n}246, Canadian Human-Computer Communications Society, 2004

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M. Teschner, B. Heidelberger, M. Müller, D. Pomeranets and M. Gross, Optimized Spatial Hashing for Collision Detection of Deformable Objects, in: Proc. of Vision,Modeling,Visualization (VMV), pages 47{\~n}54, 2003

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M. Müller, D. Charypar and M. Gross, Particle-based fluid simulation for interactive applications, in: SCA '03: Proceedings of the 2003 ACM SIGGRAPH/Eurographics symposium on Computer animation, San Diego, California, pages 154--159, Eurographics Association, 2003
M. Müller, B. Solenthaler, R. Keiser and M. Gross, Particle-based fluid-fluid interaction, in: SCA'05: Proceedings of the 2005 ACM SIGGRAPH/Eurographics symposium on Computer animation, pages 237{\~n}244, ACM, 2005
[DOI]

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M. Zwicker, H. Pfister, J. van Baar and M. Gross, Surface splatting, in: SIGGRAPH '01: Proceedings of the 28th annual conference on Computer graphics and interactive techniques, pages 371--378, ACM Press, 2001
[DOI]

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B. Heidelberger, M. Teschner and M. Gross, Volumetric Collision Detection for Deformable Objects, Computer Science Department, ETH Zurich, number 395, 2003