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{Realistic Animation of Fluid with Splash and Foam}
Type of publication: Article
Citation: Takahashi2003
Journal: Computer Graphics Forum
Volume: 22
Number: 3
Year: 2003
Pages: 391-400
Abstract: They do also integrate two-way coupling between rigid and fluid. Fluid is Eulerian. Additionally they have foam and splash particle for increased realism.
Userfields: date-added={2012-09-24 10:02:38 +0200}, date-modified={2012-09-24 10:02:38 +0200}, project={fremdliteratur},
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Authors Takahashi, T.
Fujii, H.
Kunimatsu, A.
Hiwada, K.
Saito, T.
Tanaka, K.
Ueki, H.
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