All publications

2001
R. A. Dalrymple and O. Knio, SPH modeling of water waves, in: Proc. Coastal Dynamics, pages 779{\~n}787, 2001
Gary Burnett, Darren Smith and Andrew May, Supporting the Navigation Task: Characteristics of 'Good' Landmarks, in: Contemporary Ergonomics 2001, pages 441-446, Taylor \& Francis, 2001
M. Zwicker, H. Pfister, J. van Baar and M. Gross, Surface splatting, in: SIGGRAPH '01: Proceedings of the 28th annual conference on Computer graphics and interactive techniques, pages 371--378, ACM Press, 2001
[DOI]
J. Hoffmann and Bernhard Nebel, The FF Planning System: Fast Plan Generation Through Heuristic Search (2001), in: Journal of Artificial Intelligence Research, 14(253--302)
Ruth Conroy Dalton, The Secret is to Follow Your Nose --- Route Path Selection and Angularity, in: Proceedings of the Third International Space Syntax Symposium, pages 47.1--47.14, University of Michigan, 2001
R. van der Merwe and E. Wan, The Square-Root Unscented Kalman Filter for State and Parameter Estimation, in: Proceedings of the International Conference on Acoustics, Speech, and Signal Processing (ICASSP), IEEE, 2001
Anind K. Dey, Understanding and Using Context (2001), in: Personal and Ubiquitous Computing, 5:1(4--7)
Andrew J. May, Tracy Ross, Steve H. Bayer and Gary Burnett, Using Landmarks to Enhance Navigation Systems: Driver Requirements and Industrial Constraints, in: Proceedings of the 8th World Congress on Intelligent Transport Systems, 2001
J. Schmidt and H. Niemann, Using Quaternions for Parametrizing 3D Rotations in Unconstrained Nonlinear Optimization, in: Proceedings of the Vision, Modelling and Visualization, 2001
C. R. Dyer, Volumetric scene reconstruction from multiple views, in: Foundations of Image Analysis, Kluwer, 2001
Pierre-Emmanuel Michon and Michel Denis, When and Why are Visual Landmarks Used in Giving Directions?, in: Spatial Information Theory. Cognitive and Computational Foundations of Geopraphic Information Science, International Conference COSIT, pages 400--414, Springer, 2001
R. H. Logie, Working memory: a mental space for design and discovery, in: Visual and Spatial Reasoning in Design II, Key Centre of Design Computing and Cognition, University of Sydney, 2001
2000
Zhengyou Zhang, A Flexible New Technique for Camera Calibration (2000), in: IEEE Trans. on Pattern Analysis and Machine Intelligence, 22:11(1330--1334)
Ian Lewin, A Formal Model of Conversational Game Theory, in: Fourth Workshop on the Semantics \& Pragmantics of Dialogue, 2000
Diego Ruspini and Oussama Khatib, A Framework for Multi-Contact Multi-Body Dynamic Simulation and Haptic Display, in: Proc.~ of the IEEE Int.~Conf.~on Intelligent Robots and Systems, 2000
A. C. Kakas and F. Riguzzi, Abductive concept learning (2000), in: New Generation Computing, 18:3(243--294)
Kazuhiro Nakadai, Tino Lourens, G. Okuno Hiroshi and Hiroaki Kitano, Active audition for humanoid, in: Proceedings of the National Conference on Artificial Intelligence, pages 832--839, AAAI Press; MIT Press, 2000
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