Summary
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In the past, mobile robot navigation has mostly been studied in the context of rigid
environments and existing approaches cannot take into account that many objects are
non-rigid. Throughout this project, we will investigate how to use recent techniques
developed in the area of computer graphics to realize a navigation system that enables a
mobile robot to navigate through environments that contain non-rigid objects. To achieve
this, we will develop techniques for acquiring models of such objects and to efficiently
plan the navigation through environments containing deformable objects.
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